Released in 2015 by Space Cowboys, T.I.M.E. Stories is a max four person choose your own adventure board/card game.
Players are introduced to the world of T.I.M.E. agents, where you are sent back in time to prevent human caused anomalies using bodies of people who are already there. You and the other agents have to prevent the anomaly before time runs out. Use logic, planning, puzzle solving, exploration, and dice rolling to play through the mysterious world you’re dropped into. Run time 2-3 hours with seven unique expansions.
I absolutely ADORE this game. It would probably be faster for you to play this game than for me to gush about this game. I will tell you my top two reasons why this is a fantastic board/deck game:
1: the stories-
With eight unique stories, you never know what kind of curveball is going to be thrown at you. Are you a fan of creepy mysteries? Got a taste for fantasy? Historical? T.I.M.E. Stories has got an expansion for you! After you play the base game and understand the rules, each expansion offers players new unique stories with their own mechanics and puzzles that spice up the already enthralling world.
2: you’re against the board-
I’m not a very aggressive person when it comes to games so when I find a game that I have to destroy an inanimate object, I’m happy. I sat down with my siblings, grabbed my brain and played.
Base game: $50
-The approximate game time is a nasty lie. My quickest game was 3 hours long and my lonest was 5. My brother has GMed a 7 hour game.
-Please take the age restrictions seriously! It is 13+ for a reason because of the frustrating puzzles and some ingame topics. There is an expansion that is marked 18+ and it is so FOR GOOD REASON.
-Once you play through a story there’s no reason to play again (in my opinion) unless you’re playing as a GM for a new group.