There are many boardgames that cause torment to its players: Monopoly with its slow decent into a cruel business owner, Munchin when the level 1 slime just HAPPENS to have a level 20 dragon as a friend, and SORRY! because NO ONE IS BELIEVING YOUR TERRIBLE APOLOGY WHEN YOU SLAM THEIR PIECE BACK TO THE BEGINNING!
I am pleased to announce that I have found a game that can be added to that coveted rank:
To grossly simplify it because I’m not the game instructions: a 4+ player game where you’re 4 theifs who need to steal 4 different objects and then escape within the timelimit. You build the board as you go, discovering new parts until each are able escape.
There are THREE game mechanics that make this game a living hell:
1. Each player is in charge of one movement direction and one ability (e.g. you have the card to move up and to discover new rooms)
2. You are all incharge of each pawn. You can only move a pawn the direction that you’ve been given.
3. You can’t talk nor gesture to other players
Yeah… You read that last one right. There are different “campaigns” with a new layer of difficulty to add to the game but one of the first rules you get after the practice run is that none of the players can talk after time has started. Though there is no talking nor gesturing, there is one piece called a “DO SOMETHING” (literally what the game calls it) pawn that you can place in front of the person who needs to do an action.
I played this with my family and, normally, our form of communication during a time crunch is through yelling at each other, especially when we have to multitask. So you can imagine the pain we experience when we found out we couldn’t talk during the game. 90% of the game turned into us just aggressively tapping the “DO SOMETHING” pawn at a person and get even more frustrated when the person does the opposite of what we wanted.
It was a good way to develop a way of communication and planning inbetween the rounds, though I don’t think it did anything to help my hotheaded family members on a better form of communication.
#wethegeek #wethegeekmabel #boardgames #magicmaze #multiplayerboardgame #multiplayer #notalking #shhh #communication #frustration